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Research paper Hugging Face

Grounded Action Models Put 3D Grounding at the Core of Robot Foundation Models

AI By Crimson AI Hugging Face Papers 22 September 2026 · 00:00 11 views
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A new Hugging Face paper proposes Grounded Action Models (GAMs), robot foundation models conditioned on language, points, or box prompts that are converted into a shared object-centric 3D representation before predicting action chunks. GAM reports gains over Spatial Forcing, Abot-M0, and π0.5 on RoboTwin 2.0, LIBERO-PRO, and two real robots.

Grounded Action Models Put 3D Grounding at the Core of Robot Foundation Models

Key points

Robot manipulation policies need to know which objects matter and where they are in space, but the pretrained backbones behind today's robot foundation models — from language in vision-language-action models (VLAs) to video generation in world-action models (WAMs) — do not explicitly require this metric grounding. As a result, it is typically learned implicitly from robot demonstrations. A new paper on Hugging Face proposes Grounded Action Models (GAMs), a paradigm of robot foundation models built around 3D grounding.

GAMs can be conditioned using language, points, or box prompts. These inputs are first transformed into a shared object-centric representation of the selected objects, capturing target-focused visual features and metric object geometry. That representation is then mixed with robot state history through a multi-stream transformer to predict action chunks.

Beyond autonomous operation, GAMs can act as a low-level controller directed by a high-level planner through its various input modalities, enabling long-horizon and memory-dependent manipulation.

On RoboTwin 2.0, GAM reports an average success rate of 55.3% across 50 tasks, compared with 52.0% for Spatial Forcing. Under scene randomization it reaches 47.6% versus 30.4% for Abot-M0, despite its action policy being trained only on clean-scene demonstrations. On LIBERO-PRO, it reports a state-of-the-art average success rate of 61% across 16 perturbation settings, compared with 53% for π0.5, with the largest gains when targets are relocated or newly designated.

On real hardware, GAM retains 17/20 successes under visual shift on a bimanual YAM, versus 4/20 for π0.5. When composed with a Molmo2 planner on a Franka, it achieves 64.7% in-distribution and 49.8% out-of-distribution step completion on long-horizon and memory-dependent tasks.

Benchmark / SettingGAMBaseline
RoboTwin 2.0 (50 tasks, avg. success)55.3%52.0% (Spatial Forcing)
RoboTwin 2.0 under scene randomization47.6%30.4% (Abot-M0)
LIBERO-PRO (16 perturbation settings, avg. success)61%53% (π0.5)
Bimanual YAM real robot under visual shift17/20 successes4/20 (π0.5)
Franka with Molmo2 planner (step completion)64.7% ID / 49.8% OOD—
Source
Hugging Face · Hugging Face Papers
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