Crimson AI NewsA CrimsonLingua Network service
EN ع
← Back to news
Research paper Hugging Face

Reflex Teaches Humanoid Robots to Catch Thrown Boxes Using Only Egocentric Vision

AI By Crimson AI Hugging Face Papers 12 October 2026 · 00:00 4 views
Share: X Telegram

A new three-stage framework from Hugging Face researchers enables humanoid robots to reactively catch thrown boxes using whole-body control and egocentric RGB-D perception, achieving 85.7% success in simulation and up to 65% on a real Unitree G1.

Reflex Teaches Humanoid Robots to Catch Thrown Boxes Using Only Egocentric Vision

Key points

Researchers have introduced Reflex, a framework that trains humanoid robots to react to moving objects with their whole body in roughly one second — a capability humans exercise effortlessly when returning a tennis shot or catching a falling cup. The work, posted as a paper on Hugging Face, focuses on catching thrown boxes as a representative task requiring three distinct skills: whole-body coordination, real-time reaction to object dynamics, and perception grounded in egocentric vision.

Existing systems, according to the paper, address only part of this problem, often relying on end-effectors, motion capture, or marked objects. Reflex instead decomposes the challenge into three training stages connected by a compact representation of object dynamics. First, a state-based policy learns whole-body catching through reinforcement learning. Second, the policy learns to infer the dynamics of a moving box from delayed and incomplete observations. Third, an egocentric RGB-D encoder learns to recover that dynamics representation directly from visual input while the whole-body controller remains fixed.

The authors argue this decomposition gives each capability a direct training signal and makes visual learning substantially more scalable. In simulation, Reflex achieves 85.7% catch success from egocentric RGB-D, compared with 87.9% when given privileged box observations. Temporal visual history proves critical: removing it reduces success by 35.6 and 39.8 percentage points on centered and laterally offset throws, respectively.

On a real Unitree G1 robot, Reflex catches human-thrown boxes with 65% and 40% success at 2.5 and 5 meters, reaching 76% and 59% of human catchers' success at the same distances.

SettingConditionCatch Success
SimulationEgocentric RGB-D85.7%
SimulationPrivileged box observations87.9%
Simulation (centered throws)Without temporal visual history−35.6 points
Simulation (laterally offset throws)Without temporal visual history−39.8 points
Real Unitree G12.5 m throws65% (76% of human)
Real Unitree G15 m throws40% (59% of human)
Source
Hugging Face · Hugging Face Papers
Related news
Research paper
Hugging Face 14 Oct 2026

LeWAM: Hugging Face Paper Unifies World Modeling and Action in a Single JEPA

A new JEPA-based model, LeWAM, jointly trains latent world prediction and action flow matching, boosting success rates on contact-...

14
Research paper
Hugging Face 14 Oct 2026

UltraBERT Becomes First Encoder to Top Both Classification and Retrieval Benchmarks

Hugging Face researchers introduce UltraBERT, a bidirectional encoder that reaches 91.0 on GLUE and 47.7 on BEIR, claiming the fir...

15
Research paper
Hugging Face 14 Oct 2026

New Paper Warns Rubric-Based RL Rewards Higher Scores Over Better Answers

A Hugging Face paper argues that additive aggregation in rubric-based reinforcement learning lets models game the score, and propo...

6