Manus has announced Manus 2.0, which the company frames not as a routine version update but as a new architecture, new products, and new capabilities built around the question of what the next generation of Manus should look like.
At the foundation is Cascade, described as the latest iteration of Manus's in-house agent harness. It keeps a project light from the start and brings in specialized capabilities only when the work requires them, so a brief, a page, a video, and an automation remain part of one connected project. In one tested configuration, Manus says Cascade used 23.2% fewer tokens, finished tasks in 28.2% less time, and cost 32% less to run than the previous system.
The company is also introducing Cloud Computer, a dedicated environment that can be purchased for projects that outgrow a single machine — such as a multiplayer game server that stays up when a laptop closes, or an automation that runs around the clock. Automations extend the earlier Scheduled Tasks feature: work can now begin not only at a set time but when something happens in a connected service, including a new email, a change in ad performance, a calendar event, a Slack message, or a Notion update. Manus says a single prompt describing what to watch and what to do next is enough for it to set up and run the workflow.
The desktop app becomes Manus Studio, a shared workspace for people and AI that pulls in only the tools a given project needs. This release adds upgrades for documents, spreadsheets, PDFs, and slides, as well as websites, code, games, and video. Two new professional environments are highlighted: Video Editor and Game Dev. Video Editor exposes the timeline so clips, images, text, motion graphics, and audio remain separate pieces that can be swapped, replaced, or reordered, and it can also take another pass based on a user's edits. It targets short product ads of 30 to 60 seconds, AI UGC, data motion graphics, tutorials, vlogs, and motion-led videos, and requires no editing experience. An Alchemy mode combines video and code generation so Manus takes on creative direction.
Game Dev combines video, image, and coding models, letting users start from a playable template and then edit assets, code, movement, art, and scenes by hand in an Edit panel. Finished games can be published as a website playable from a link, and multiplayer setup is reduced to a few clicks — Configure, Multiplayer, Select Cloud Computer, Buy one — with Manus handling hosting and networking. The release also covers Remote Control and Computer Use, which let users direct Manus by voice or message to act on their own computer within an authorized session, watching the desktop live from a phone.
Finally, Manus unveiled Cue, a standalone app for personal agents on phone and desktop, built on the same infrastructure. Each agent has its own email, phone number, wallet, and computer, can send messages and pay within a set budget, and can take calls and leave a summary. Multiple agents can share a group chat and hand work to one another, and Cue also connects to everyday services such as ordering at a restaurant via QR code. Manus 2.0 is available now on web, desktop, and mobile, with iOS in App Store review. Cue is in early access, free with an invite code, starting with MEETCUE for the first 1,000 people, and recipients also receive extra codes to share.